De-silo, Align & Collaborate

Driving Operational Efficiency for Game/Product, Marketing, and Engineering Teams by Democratizing LiveOps and Player Engagement
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    Autonomy In Execution

    Enable Game Teams to directly manage in-game monetization and personalization. Drive operational efficiency by enabling the creation and execution of a robust event pipeline.

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    Enable Engineering Teams

    End the constant backlog of event and game config tickets your technical resources are working against. Liberate engineering teams to focus on what’s most important – meta features and new game development.

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    Faster Time-to-Value

    Reduce LiveOps and CRM setup time by removing engineering bottlenecks.y.  Quickly stream data out of the platform for additional modeling and data science analysis.  Build and analyze segments with the touch of a button – no SQL or coding required.

Unlock Developer Productivity

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Onboarding

Onboard players and get them hooked into your core loop – fast

Onboarding

Nudge new players to complete your FTUE to learn core game mechanics

Nudge new players to complete your FTUE to learn core game mechanics.

Onboarding

Optimize the new player experience through experimentation

Experiment with FTUE variants to continuosly iterate and refine the new player experience.

Engagement

Keep them engaged

Engagement

Boost player engagement with tactical event control

Manage, plan and excecute in-game events, special promotions, or limited-time offers using the CleverTap Gaming LiveOps Calendar.

Engagement

Keep the gaming experience challenging and engaging

Dynamically poptimize game design parameters such as level difficulty, enemy behavior, asset strngth, or resource availability to keep the game session challenging and engaging for active and engaged players.

Engagement

Keep the gaming experience challenging and engaging

Dynamically poptimize game design parameters such as level difficulty, enemy behavior, asset strngth, or resource availability to keep the game session challenging and engaging for active and engaged players.

Monetization

Drive In-Game Monetization

Monetization

Drive In-Game Monetization

Dynamically poptimize game design parameters such as level difficulty, enemy behavior, asset strngth, or resource availability to keep the game session challenging and engaging for active and engaged players.

Monetization

Drive In-Game Monetization

Dynamically poptimize game design parameters such as level difficulty, enemy behavior, asset strngth, or resource availability to keep the game session challenging and engaging for active and engaged players.

Monetization

Drive In-Game Monetization

Dynamically poptimize game design parameters such as level difficulty, enemy behavior, asset strngth, or resource availability to keep the game session challenging and engaging for active and engaged players.

Retention

Maximize Retention

Retention

Maximize Retention

Dynamically poptimize game design parameters such as level difficulty, enemy behavior, asset strngth, or resource availability to keep the game session challenging and engaging for active and engaged players.

Retention

Maximize Retention

Dynamically poptimize game design parameters such as level difficulty, enemy behavior, asset strngth, or resource availability to keep the game session challenging and engaging for active and engaged players.

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